![]() ![]() In theory this makes sense as the menu boxes are incredibly small and would be a pain to select, but they’re only incredible small because the screen has to display the virtual D-Pad at the same time. Most frustrating of all, though, is the menu system, which relies on the virtual D-pad to navigate, as opposed to letting you use the touchscreen. The food system used to top up your maximum spell points, for instance, ends up being more of an annoyance than a feature, while a lot of the game concepts - like the DEX value for attacks or what the various resistances do - go unexplained. It can sometimes feel as if Zenonia is trying to fit a little too much in, though. Zenonia has a ridiculous amount of loot hoarding and inventory management to keep things engaging during the rare moments of peace.Įquipment can become damaged, magic items need to be identified, enchantments crafted, and the weight of your backpack carefully managed unless you want to crawl around for hours. It’s not just about combat and levelling, though. The progression does start to grind down at around level 30, but by that point the character development tree will have fully opened up, offering promises of fantastical new attacks and stat bonuses if you only. It’s also ridiculously moreish, with the next level - and therefore better stats, powers and equipment - only ever a few more minutes away. Will work for EXPĬombat is fast, frantic, and always entertaining, with even the more grindey sections of the story made palatable by the sheer pace of the action. You'll even see a comic-book style ‘Ka-Boom!’ appear when a critical hit lands.Īll these graphical treats did stress out the G1 I was reviewing the game on, though, and this will probably be the case for most low to mid-range Android handsets.ĭisabling the sound from the in-game system menu sped things up considerably, albeit at the cost of some excellent retro music. But Gamevil wraps this simple gameplay in some simply stunning graphics, animation, and pyrotechnics that put 99 per cent of the Android Market’s other games to shame.Įven the simplest strike in Zenonia is accompanied by huge explosions, with numbers zipping away from the monster. It sounds basic and un-engaging when written down, and in the hands of a lesser developer it would be. There’s the occasional stab on a quick-slotted special move or potion, but otherwise your right thumb gets a hell of a workout. The different characters don’t make too much impact on the gameplay, though, as it mostly consists of hammering the 'attack' button whatever character you choose. The Paladin can heal, but his powers are costly to use the Warrior is the heaviest hitter, but is slow to swing the Assassin is quick to strike, but doesn’t last long when surrounded. Character buildingīefore the plot kicks off, you have the choice of picking from three character classes, each with their own strengths and weaknesses. No points for guessing where this occurs.īut while the plot does at first appear to conform to Generic Fantasy 101, like with so much of Zenonia it belies an intelligence and cleverness that puts most other titles in the genre to shame. Zenonia kicks off, rather predictably, with your 16-year-old protagonist called - say it with a straight face, please - ‘Regret’ coming to terms with his father’s death at the hands of a demon. ![]() ![]() ![]() Not only would I run the very real risk of accidentally being the chosen one with dormant powers and a tragic past, but my place of residence would have a better than even chance of being the site of an evil supernatural attack. If I lived in a fantasy world with demons, zombies and magic, the last place I’d want to be is in a ‘sleepy little village’ ![]()
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